![]() If you want to do the file backup thing here's how So if there is a crash you can replace the new broken files with the old working ones, this however does not solve the problem presented in this thread, it only prevents it in a very cumbersome way and you will still lose the last session progress using this method. The work around i found is to back up your save files from the cloud/computer before you start the game. I have yet to figure out if the "game.tss" file can be repaired. If the "game.tss" file has an error in it none of the "session" files get considered. The "game.tss" file tells the game what "session" file to load. We work hard week by week for you, and try to make the next build much better.After doing some digging and booting up a win10 OS to test files (still haven't had any luck finding the save file location in Linux) it seems to be like this: Me and my team very glad to have such an audience. ![]() Thank you for your support! There are so many of you. Throw overboard effect added on scene - a container flies off the shipīug that occurred when removing a unit from the scene fixedīug with not removing enemy corpses from the player's ship fixedīug with reloading the shield when taking any damage fixedīug causing the rakhis to be unable to repair the breach fixedīug in the AI brains leading to chaotic movement of enemy units when the player takes damage fixed Temporarily disabled the "restart" button in the death menuĬhanged the order of displaying damage types in the weapon pop-up ![]() Pop-ups with descriptions added to quest rewardsįixed the appearance of the window about cargohold overflow before dialogs ![]() Significantly improved display of shield healthbar behaviorīounty indicator added to the main interface We finished localization in specified languages. ![]()
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